Number |
Subject |
Credit |
Class Hour |
Completion Division |
Applied Degree Course |
Completion Semester (Graduate School) |
WIS4004 |
UX Design Basic |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
any of products and services are becoming advanced, complexed and intelligent, thus studying UX is critical in this changing environment. Especially, understanding of users and designing of product/service require interdisciplinary approach. This course provides students to study definition of UX design for product/service, its process, and practical projects, so that students can develop basic ability to evaluate and develop conventional UX design, and further perform new design activities. |
WIS4006 |
UX-based Marketing |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
As the concept of User eXperience (UX) has emerged in Information Technology (IT) markets, designers and engineers are required to understand UX from an end user’s perspective through the process of new product development. This course is unique because it will help students, even who are not majored in marketing, to understand marketing theories and concepts related to UX and to suggest marketing strategies for providing a better UX. Students attending this course will be trained to understand how users could adopt a product in a trial and to consider the overall process from the initial stage of new product development to the final stage of user contact points. |
WIS5001 |
Cognition, Interaction, and Design |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course introduces students to basic interaction design principles such as visual literacy, design methodology, interface design and usability. Also, the ways to analyse various interactive content such as web, interactive movies and digital games will be taught.
|
WIS5002 |
Introduction to Design Process |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course covers the basic concept of design process and creative thinking. Methods for generating design ideas and generating rapid prototype will be covered and practiced.
|
WIS5003 |
Computing for Interaction Science I |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
Internships provide students with the opportunity to experience corporate business in UX area. During their time at the company they will learn how the practical knowledge that they have gained in the classroom is applied in real life business situations, what business skills are needed in order for business knowledge to be effectively utilized, and how business knowledge is transformed and created in real life. (* at least 8 hours during vacation (3~4 weeks)) |
WIS5004 |
Research Method for Interaction Science |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course aims to introduce students to the basic set of knowledge and skills needed to design and execute interaction science research. Lectures will focus on the conceptual aspects, such as developing research problems, building proper measurements, sampling, designing methods, and analyzing data. Students are required to practice their course knowledge by conducting a research project. After completing the course, students will be equipped to move beyond being passive audience of reported research, and become discriminating consumers and competent practitioners. |
WIS5005 |
Experimental Design and Quantitative Method |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course is intended to advance student knowledge and skills in experimental research design, data collection, data analysis and statistical inference. Topics include experimental study designs, ANOVA and regression, structural equation modeling, and statistical software. The emphasis is on developing research design and statistical reasoning skills. |
WIS5006 |
Qualitative Research Methods |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This class examines qualitative methods used in Interaction Science. Seminar readings on specific research methods will contribute to the formulation of a research project to be carried out during the semester. |
WIS5008 |
Research Project |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course introduces students to the profession, practice, and point of view of interaction science. The course takes problem-based approach to interaction science by focusing on cultural, communications and technical issues on an user driven project. It introduces students to some of the issues, principles and techniques of practicing managers involved in all aspects of management of information and technology. It is designed to illustrate interaction science themes that are common to all human-IT contexts. |
WIS5009 |
Computing for Interaction Science II |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
General introduction to HCI technologies geared toward non-Engineering students. Examines technological factors associated with HCI and seeks to provide students with technological knowledge of the variables which are likely to influence the perceived usability, and hence the acceptability, of any information products. |
WIS5011 |
User Needs and Behavior in Theory and Practice |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course introduces students to the concepts of information analysis from a human perspective, focusing particularly on the theoretical models and practical techniques that underpin the field. Sociological and psychological perspectives will be examined in order to develop an approach to the assessment of users' information needs. |
WIS5012 |
Emerging Information and Communication Technologies |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course examines new and emerging information and communication technologies with a special focus on computer-related technologies (including the Internet, interactive television, mobile technologies, computer games, educational simulation, speech user interfaces, social interfaces, agents, avatars, virtual reality, and social robots). |
WIS5013 |
Human-Computer Interaction Design in Virtual Environments |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
The class introduces students to human‐computer interaction design theories and methods for the formative research and the design of virtual environments including games, simulations, and training systems. |
WIS5014 |
Computing for Interaction Science III |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course covers the basic principles of explicit and implicit, intentional and emotional communication, evaluation and design in Human-Robot Interaction. In this class, students will learn robotic cognition, expression, interaction evaluation and design concept, etc. |
WIS5015 |
Cognitive Robotics |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course covers the framework that recognizes and understands environments and humans reliably with the information obtained from five senses and interacts with them. |
WIS5016 |
Psychology of Human-Technology Interaction |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
Principles, Research, and Design Issues arising from a consideration of the cognitive and social-psychological aspects of the technology user. Major focus on the MAIN (Modality, Agency, Interactivity, and Navigability) model of usability. |
WIS5018 |
Human Technology (Media) Interaction |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
Advanced survey of socio-psychological consequences of human interaction with media and computers. Key themes are 1) how minds have evolved to interact with media and computers in certain ways, 2) how media form and content influence the mind, 3) how minds socially respond to computers, 4) how media and computers create sense of “being there” and/or “being together with someone,” and 5) how properties (e.g., emotion, arousal, attention, memory, attitude) of human cognition and affection are affected by the form, content, and use of media and computers. |
WIS5019 |
Interaction Science Project I |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
PBL Class. Students will engage in real life problems related with human technology interaction, and will be asked to provide solutions to problems within a semester through research, design, or technology development. |
WIS5020 |
Social Informatics |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
The course provides a critical understanding of effective implementation and management of digital information and communication technologies. It investigates the implications of these new technologies and how we make the most of them |
WIS5021 |
Introduction to Informatics |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
The course deals with the nature of Informatics within the information technology space. The core concept of integration of people, technology and information will be addressed. The emphasis will be on the practical dimension of Informatics, real problems, and the socio-economic situations in which they arise. A variety of Informatics tools will be presented from a variety of domains, and their implications for science, engineering, art, the humanities and society will be discussed. |
WIS5022 |
Research Writing in English |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course will introduce research and research writing techniques. Students will learn how to gather information from the library and internet; how to analyze research materials; how to plan, organize, write a research paper the following the APA Style; and connect own research with others in the field. |
WIS5024 |
Programming for Interaction Science |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course provides a study of a computer programming language and applications to scientific or business problems. Topics include selection, iteration, data types, scope, functions, arrays, pointers, strings, recursion, data structures, file IO, pre-processor statements, and multi-file applications. |
WIS5025 |
Human Computer Interaction for Learning and Education |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course focuses on cognitive and educational theories that are related to the use of learning technologies in education. Students learn theories to represent knowledge in a way it can be implemented in a technology-based learning system. Based on the theories learned, students select a learning topic, and design and evaluate a learning application or a learning environment that can improve learning in educational settings. |
WIS5027 |
Human-Robot Interaction Design |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course is designed for students to create a new robot which can uniquely interact with people or environments based on the four orders of robot design such as character, appearance, interaction, and content. For the design of the characters, the role and appropriate robot personalities are determined. Students will explore the method to create the robot appearance, including form, colors, and materials which would contribute to forming the personalities of the robots. For the design of interactions, this course emphasizes the design of the perception devices, social cues and action devices of the robot. For the design of contents, they are expected to create the scenarios that describe the relationships and interactions that would be engaged among the users, robots, and environments. This course is a studio course which requires regular design assignments and design critiques. Throughout this course, students will explore brand identity design, mock-up developing, color and material researches, and interactive scenario-building. |
WIS5028 |
Research in cognitive learning |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
In this course, students conduct research of their interest related to learning, problem-solving, education and performance in human-computer interaction. Specific research topic will be decided. *Prerequisite: Experimental Design and Quantitative Method |
WIS5029 |
Human Cognitive Neurophysiology |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
In this course, we discuss the current psychophysiological methodologies used to study human minds, brain, and behaviors relationships in an individual and social contexts. |
WIS5032 |
Media and MInd |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
The class reviews the state of the art in psychological and human computer interaction research bearing on the two aspects of the interaction of media and mind: (1) the influence of media technology, form and techniques on human cognition and (2) ways in which human cognition and behavior affect the modeling and design of media interfaces. |
WIS5033 |
Creativity and Management |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
Creativity is recently regarded as one of vital strategic weapons that modern companies can exercise in the markets against rival companies. It can greatly contribute to improving value-addedness of companies' products and services. This course will provide students with theoretical backgrounds underlying creativity and practical approaches to using the creativity in companies to enhance corporate performance. |
WIS5037 |
End-User Information Usage Behavior Studies |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
End-users mean those users who are working in the business processes of a certain company, and supposed to use various kinds of computer systems to solve their own problems. Therefore they are very sensitive about how to use the computer systems to their personal purposes, playing a crucial role in shaping future kinds of DSSs. In this regard, this course is supposed to provide theoretical backgrounds of end-users' information usage patterns, and case studies. |
WIS5040 |
Design of Robot Personality |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course covers the understanding of personality that is formed by the fusion of expression, behavior, and cognition. In this course, students will learn how to design the robot personality through PBL (Project-Based Learning) |
WIS5041 |
Seminar of Expression-Sensitivity Interaction |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
Through various seminars, this course will introduce evaluation methods for the essential understanding of interaction between robot personality and human sensitivity |
WIS5042 |
Media Interaction Design |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
Today's new media attains its best value when accompanied with customized content. This course will guide students to experiment with variables such as input, output and software of computers or computer-based media and learn to design and analyze the mechanism of interaction. |
WIS5044 |
Research on Game Cognition |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
In this course, students will develop cognitive theories for solving problems with digital story telling, entertainment, or serious games, and carry out empirical research. The specific topic of this course may change from semester to semester. |
WIS5046 |
Game Play Design & Evaluation |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course will introduce game concepts, play, fantasy, tools, and development used to develop games and simulations, including analysis of existing applications and creation of a game. Also this course covers an overview of cognitive and cultural history of games and examinations of game designs. |
WIS5047 |
IT Policy and Industry |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course examines the telecom environment from a political, economic, and legal perspective. It evaluates the major events in telecommunications history and examines the social, political, and economic responses to those events. It concludes by examining current and recent developments in telecommunications legislation and policy. |
WIS5051 |
Interaction Science Project II |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
Advanced PBL Class. As an advanced project course, students will engage in real life problems related with human technology interaction, and will be asked to provide solutions to problems within a semester through research, design, or technology development. Students normally invovle real-projects from industry. * Requirement : Interaction Science Project I |
WIS5055 |
Virtual World |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
Virtual world is a cyber world in which avatars are working as representatives of human decision makers and interact with others to come up with reasonable decisions. This course introduces how to design the virtual world devoted to a specific problem-solving, and utilize it until final decisions are made. |
WIS5056 |
Global HCI/UX Project |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course is PBL-based. Students will perform one or two team projects for real life HCI and UX issues from a human-centered perspective. Students will select project topics with the instructor(s). The projects could be in a wide range encompassing research, design, technology development. |
WIS5058 |
Methods for Software Development |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This class will handle structured methods for development of quality software in a cost effective way. Business modeling and overall process of requirement engineering such as requirement acquisition, analysis, specification, and validation will be covered. As a de facto standard for software design and modeling in the field, the UML will be lectured. This class also provides students with an ability to choose an appropriate software development process according to each project situation by means of studying a variety of process models. All students will have overall knowledge on inspection and testing for verification and validation through the lecture. |
WIS5059 |
Wired-and-Wireless Communications and Computer |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
The goal of this course is to provide IS(Interaction Science) graduate students with the knowledge about wired-and-wireless communications that are used by computers and mobile computing devices (e.g., Smartphones, Tablets, and Laptops) for various services through cloud. This course decomposes the Internet technology (as the core of computer networks) into multiple layers and explains protocols required for those layers. That is, based on the OSI (Open Systems Interconnection) model, this course divides the Internet architecture into Physical layer, Data link layer, Network layer, Transport layer, and Application layer and then articulates the protocols necessary for running services in each layer. This course is designed to deliver lectures with 9 topics as follows. 1. Computer Networks and the Internet 2. Application Layer 3. Transport Layer 4. The Network Layer 5. The Link Layer and Local Area Networks 6. Wireless and Mobile Networks 7. Multimedia Networking 8. Security in Computer Networks 9. Network Management |
WIS5060 |
WIS5060 |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
HCI(Human–Computer Interaction) aims to improve the interactions between users and computers by making computers more usable and receptive to users' needs. A long term goal of HCI is to design systems that minimize the barrier between the human'scognitive model of what they want to accomplish and the computer's understanding of the user's task. For that reason, HCI researches the methodologies and processes for designing interfaces, developing new interfaces and interaction techniques,developing descriptive and predictive models and theorie of interaction. In this course, we study the information security technology and HCI technology and research the possibility of methodologies and processes for designing interfaces on information security technology, developing new interfaces of information security technology, prediction of interaction with human and information security technology. So this course also introduces classical ciphers, symmetric & asymmetric ciphers, public key Infrastructure and zero-knowledge interactive proof systems based on the elementary number theory, information theory and complexity theory. Utilizing these systems gives a clear view to our lectures about identification, authentication, digital signature, key management services. |
WIS5061 |
Special Topics on Information Security Theory |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
Information security means the various descriptive methods about defending information from unauthorized access, damage, modification, and disclosure. To have a proper understanding on information security, this course study various Special Topics on Information Security. Firstly, this course introduces classical ciphers,symmetric and asymmetric ciphers, public key Infrastructure and zero-knowledge interactive proof systems based on the elementary number theory, information theory and complexity theory. To introduce the concepts of the network security, this course study public key infrastructure for electronic commerce, electronic cash, and electronic mail security for the privacy. These are the concepts for the information activity on the network. Also, since there are many kinds of threats such as phone-tapping, mobile device hacking, mobile virus, it is necessary to protect these threats in the wireless communication. So, in this course, we study various wireless communication security technologies and mobile devices, the threats in mobile environment, and mobile security technologies such as cryptography and device security of wireless communication. |
WIS5063 |
Media Management and User Experiences |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
The course examines how media managers/planners can efficiently figure out a dilemmatic problem of enhancing user experiences and increasing commercial profits. In particular, media management should not elicit overdependence or anti-social outcomes and simultaneously should develop the ways of attracting global users. The course centers on media content development and management strategies and relevant real world cases with such purposes. |
WIS5064 |
Big Data: Media Contents Analysis |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
The course deals with the way we analyze media contents, whose size is rapidly increased, that stimulates various human senses in a complex way. Media contents themselves sensitize or desensitize visual, auditory, olfactory, and haptic organs and embrace human communication and relationships, relationships among users and ‘things’, and relationships among things. Following these new trends, content analysis techniques should be diversified. The course should encompass relevant theories, methodologies, and real world cases of media content analysis. |
WIS5065 |
Special Topics on User Experience |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course addresses some issues on UI/UX design. Topics of the course include fundamental theories and techniques to design and evaluate computer-based products or systems. Also, the course address various studies on user experience - usability and aesthetics, affordance and emotion, design strategies, context in use, mental workload, fatigue problems, user preference, etc. By experiencing many real research problems, students would become familiar with conducting an independent study on user experience. |
WIS5066 |
Human Perceptual Spaces and Social Network Analysis |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
The course investigates how human perceptual spaces have evolved into ‘virtual spaces,’ and examines how people behave and relate among themselves using social network analysis (SNA). In addition, the instructor and student research together on how technological advancements such as ‘Internet of everything,’ ‘Internet of things’ change human perception of spaces and social presence on the ground of humanities and social science. Ultimately, the course may serve both academic and industrial purposes depending on the course taker’s preferences. |
WIS5067 |
Cognitive and Affective Engineering |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course addresses some issues on cognitive and affective engineering. Topics of the course include human information processing, decision-making models, and emotional design. The course emphasizes human perceptions/judgments and user cognitive performance/errors in interactive applications. At the end of the course, students are required to develop a hybrid model that combines applied cognitive models and user performance models or to establish a method that measures users’ subjective responses and utilizes aesthetics/emotion-related information. |
WIS5068 |
Theories of Interaction Science |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course addresses the issues on the phenomena underlying the relationship between people and technology. The main topics are HCI models, theories, and frameworks. Especially, the issues include design as applied perception, motor behavior models, information processing and skilled behavior, exploring and finding information, distributed cognition, cognitive work analysis, common ground, activity theory, etc. Students are required to read many theoretical articles and discuss some related issues. |
WIS5069 |
Theories of Digital Information |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
To study deep into digital content, an accurate understanding of “Digital Information” which is the basic unit of digital content is necessary. This course is an introductory course on digital information. This course will introduce various characteristics of digital information, and investigate it in terms of pricing information, digital intellectual property, and so on. |
WIS5070 |
Digital Content and Interaction Science |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
Development of Internet and the emergence of new ICT technologies such as smart media and Internet of Things have changed the way how digital content and people interact with each other. In this class, students will learn how the interaction between digital content and users is changing based on understandings of digital content and interaction science. |
WIS5071 |
Special Topics on Digital Content |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course is designed to introduce some examples of digital contents from earlier academic research. Students are supposed to select an industry on the basis of ones’ interest, i.e. game, music, etc. and conduct an analysis on the industry, with particular focus on its own current situation and problems that it faces and any other popular issues in the area. In addition, the course will also expect students to conduct a rigorous literature survey on the relevant studies. By doing so, over the course, the limitations of the earlier studies will be discussed and this will allow us to contribute to the literature by suggesting some alternative solutions. |
WIS5072 |
Analysis of IT Enterprise Data |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
In this class, we analyze the efficiency of companies with the financial data of IT companies. We study Data Envelope Analysis (DEA) and Stochastic Frontier Analysis (SFA) methodologies that are most widely used in enterprise efficiency analysis and compare efficiency with corporate financial data. Efficiency research is one of the key research areas covered in technology management. |
WIS5073 |
Introduction to research methods |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This class provides the basic of research methodology and is recommended for those who are starting their studies at graduate level. In this class, students will learn what it means to build scientific knowledge in the academic community and then learn important concepts such as validity, reliability, and causality, and various research methodologies (e.g., experiments and surveys) and how to design a study using specific research methodology. Further, this class also covers basic statistics including both descriptive and inferential statistics. |
WIS5074 |
Data Analytics in Action with Python |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course uses Python programming language for practicing examples of descriptive statistics, inferential statistics, regression, clustering analysis, as well as machine learning and deep learning. Its focus is more on applications than theory building. Students are encouraged to present the examples they found, and instructor and other students are doing questions and answers. This study is a social science-based trans-disciplinary course, rather than just a methodology or programming course. |
WIS5075 |
Data-Driven Service Design and AI Application |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This class addresses new service design approaches based on customer in-service usage datasets. It means that this class aims to explore the role of various datasets in conducting data-drive service design, to investigate how to provide new and unique services based on the datasets. Moreover, applying recent artificial intelligence approaches to the current ICT services is conducted. Finally, both academic implications and industrial applications are conducted. In order to address above-mentioned issues, all students are recommended to enroll in this class in his/her last semester after having a better understanding of research methodologies and data analytics. |
WIS5077 |
Introduction of Interaction Science |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
The purpose of this class is to introduce students to what interaction science is. The detailed elements of interaction science such as user experience, data science, and digital informatics are explained, and students will learn how those actually lead to research. The students then work in groups to work on the project, and at the end of the semester, present the achievements of the project. |
WIS5078 |
User experience and artificial intelligence |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course address several research issues on user experience(UX) and artificial intelligence(AI), focusing on UX trends and lifestyles (Human), AI and computing technologies (Computer), and AI-based UX services (Interaction). The course is conducted through individual or group meeting. Students are required to prepare and complete a research paper through a few steps. The papers can be submitted to an international conference (e.g., CHI, UIST, DIS) or an international journal (e.g., International Journal of Human-Computer Studies, International Journal of Human-Computer Interaction, Computers in Human Behavior). |
WIS5079 |
Design and Artificial Intelligence |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
This course covers several research topics on design and artificial intelligence (AI). Specifically, it focuses on 1) concepts and methods for designing several AI-based services and products, and 2) design decision-making based on the data collected from several technologies. The course aims to learn and discuss state-of-the-art academic literature and industrial cases, inspiring students to find an individual research subject and moreover write a research proposal. |
WIS5080 |
Evaluation of User Experience |
3 |
3 |
Major |
Master/Doctral |
1-4 |
Description
User experience is not just a measure of whether it is good or bad, it is important to know how much value the experience provides in terms of money. This class helps developing products and services that can provide greater value to users in the future by subdividing IT-related technologies and learning the methodology of how the subdivided functions can be evaluated to users. |